Audiobeast | Batman: Arkham Origins
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Batman: Arkham Origins

Multiplayer Audio Direction, Sound Design, Music

Batman: Arkham Origins

Steve was Head of Audio on Batman: Arkham Origins while at Splash Damage.


Leading the audio team working on the multiplayer component of Batman: Arkham Origins, Steve carried out weapon recordings, designed weapon sounds, gadgets, ambiences, cinematics, and directed the music.  It was a huge honour to design the sounds for Joker’s iconic revolver and Bane’s rocket launcher.  Working with programmers and writers we designed the dialogue system, and recorded the dialogue at Warner Bros in Burbank.




Warner Bros


XBOX 360, PS3, PC


4th July 2015


Audio Direction, Music, Sound Design, Weapons Recording